![]() This liberating and intoxicating sense of involvement was also central to the appeal of Steve Jackson and Ian Livingstone's Fighting Fantasy line of interactive gamebooks, first established in 1982 - ironically, a time when the video game industry appeared to be tiptoeing dangerously close to oblivion. In games, the player is able to directly impact the world with their own actions. ![]() Outside of watching alternative endings on DVD, the outcome of a movie cannot be influenced by the viewer likewise, a great album's track listing can be randomised, but the songs remain the same. ![]() ![]() It's what differentiates video games from other mediums of entertainment.
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